Gamepad
Industrial Design
//
UX
[
Overview
]
ErgoGrip is a wireless gamepad designed for comfort during extended play sessions, combining ergonomic shell geometry with customizable controls and low-latency performance across PC, console, and mobile platforms
[
date
]
[
Duration
]
4 months

[
Problem Statement
]
Long gaming sessions caused hand fatigue and cramping with existing controllers. Users wanted a gamepad that felt comfortable for hours, worked across PC/console/mobile, and didn't sacrifice responsiveness for comfort.
[
Solution Statement
]
Redesigned the grip using contoured, weight-balanced shells informed by hand-pressure mapping studies. Added customizable button mapping, adjustable trigger tension, and low-latency wireless connectivity (sub-8ms). Ran iterative prototyping with 3D-printed grips tested across hand sizes.










[
Outcome
]
40% reduction in reported hand fatigue in user testing
Cross-platform compatibility achieved (PC, console, mobile)
4.7/5 average rating in beta testing
Selected as a finalist for a design award in the peripherals category
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